Core breached
Reached wave 1
Pick a tower, then tap a hex to build (green = ok, red = it would wall off the path). Pulse snipes one target, Nova hits a cluster, Stasis slows. Maze the path to keep enemies in range longer. Space starts a wave, 1/2/3 pick towers, S sell, Esc cancel.
How to play Hex Siege
Pick a tower, then tap a hex to build it. Green means the placement is legal; red means it would wall the path off completely, which the game won't allow. Pulse snipes a single target, Nova hits a whole cluster, and Stasis slows everything in range. Press Space to launch each wave.
Enemies march from the spawns to your core along the open path, so the more you maze that path, the longer they stay under fire. Leaks cost you core health, and when it runs out the siege ends.
Tips & strategy
- Build a winding maze early — length in range beats raw firepower.
- Wave 12 is the "sector held" milestone; the endless waves after it scale harder every round, so bank economy before then.
- Layer Stasis at a chokepoint so Pulse and Nova get extra shots on slowed targets.
- Sell and re-place towers (S) to re-route the maze as enemy counts climb.
Hex Siege is a free endless tower defense browser game — no download, no accounts. Build, maze, and hold your core against escalating waves right in your browser.