/* Nova Break — game-local styles. Extends the shared claed3d-games token set
   (styles.css); never edits it. Only what the photon board needs. */

/* portrait board frame (16:22 field). A mostly-opaque backing keeps the board
   readable over the moving cosmos starfield; a faint violet→cyan bloom frames it
   (violet low, cyan high — the energy hue ramp echoed in the surround). */
.nb-frame {
  padding: 0.3rem;
  max-width: 24rem;
  margin-inline: auto;
  background:
    linear-gradient(rgba(9, 9, 15, 0.72), rgba(6, 6, 11, 0.92)),
    radial-gradient(circle at 50% -6%, rgba(121, 87, 255, 0.16), transparent 55%),
    radial-gradient(circle at 50% 106%, rgba(105, 221, 255, 0.12), transparent 58%);
  cursor: pointer;
}
.nb-frame #board {
  width: 100%;
  height: auto;
  aspect-ratio: 16 / 22;
  display: block;
  cursor: pointer;
  touch-action: none;
}
